Thursday, November 5, 2009

Vomit and Speaking Engagements

On a flight home from Ohio I found myself sitting in an aisle seat next to a couple in the middle of an argument. That would be my luck. In an instant, my dreams of a pleasant uneventful and sleepy flight went down the drain.

It soon became apparent that the woman was determined never to speak with her husband again. He, however, was not willing to give up so easily. I munched on some peanuts, trying to ignore the squabble. Stuck on a plane, next to a fighting couple, eating peanuts. It could be worse.

Suddenly, the husband snatched the vomit bag out of his seat pouch.
I braced for the worst. Visions of a waterfall of nauseating liquid escaping his mouth, missing the bag, and falling onto my lap went through my mind.

But instead of spilling his guts, he took a pen and began drawing a pair of eyes and a nose on the bottom of the bag. Placing his hand inside, he turned to his wife and in a squeaky voice said, “Hello! I’m the Vomit Puppet!”

If she didn’t want to talk with him, that was fine, but surely she couldn't resist an intellectual conversation with the Vomit Puppet. This continued for most of the flight, his poor wife, doing everything she could to hide any hint of a smile all the way home.


So now, whenever I go on a trip, especially when I’m nervous and preoccupied, such as my recent travels to speak at Columbia University, I think, “It could be worse. You could be seated next to a man speaking to his wife through a vomit puppet.”

Fortunately, there were no puppeteers or squabbling couples on this flight to distract me from preparing my presentation, and by the time I showed up on campus the next morning I was rested and ready to go.


The invitation to speak at the Columbia Scholastic Press Association (CSPA) national convention is truly an honor. I spent most of my high school years attending or even competing to attend similar events. I always came back inspired and excited to try out the ideas that were presented and discussed. I am indebted to the many educators and professionals who donated their time, talent and money to help me build a strong foundation that would set the tone of my life and career for many years to come.


The directors and board of CSPA are educators and professionals who are fiercely dedicated to their students and make great sacrifices each year to pull off both Fall and Spring conventions. Twice a year, they come together with an army of guest speakers to inspire and instruct students from around the world. Their enthusiasm is contagious.


So, when I found myself presenting in the Joseph Pulitzer World Room, the very room where the Pulitzer Prizes are announced each year, I hoped that my presentation would rise to the occasion.


Serving as Executive Director of Uncharted has given me firsthand experience in taking ideas, often seemingly ridiculous and outrageous ones at that, and making them happen, usually with limited resources and staff. So I wanted to show students, perhaps from schools with small budgets, how to be successful on the web notwithstanding.


This expertise is likely something I would never have achieved had it not been for the devotion of others sacrificing their time to present at conferences during my high school and college years. I’m grateful for the opportunity to give back to students now what others did for me.

And it looks like I’ll be back again. CSPA has invited me to speak at their Spring convention. My thanks goes out to all those, who over the years took time to help me get going in my career. My commitment is to do the same for others.


Alan Murray is Executive Director of Uncharted.
He likes sea horses and snowshoes, and
frequently has the urge to leave the country.
To contact Alan, feel free to write to alan@uncharted.net.

Monday, November 2, 2009

Spamalicious

I promise we're not trying to annoy you. We leave that up to easy listening radio.

But seriously, we need to apologize for the, well, it's not quite a flood of e-mails announcing our most recent update, but it's not exactly the concise, neat little package we had hoped when we added these notification e-mails to the mix. But because we noticed a rather important photo was missing from the photoset, we added it. That sent out a notification. Then it needed a caption. That sent out another notification. And so on. We've settled down now. I think Andrew, our design guru, put it best when he said "You never know how things are going to work until you try them out." And that's what we're doing. Trying things out.

And in trying things out, we make mistakes. That's normal. But we do sincerely apologize for the four or so update e-mails you received from us over the past weekend, and we promise to do better in the future. Be patient with us in our affliction for some day, we may actually get this right. We're working on a fix that will allow us (and you) to tweak your captions, stories and such without spamming everyone in the universe. We'll keep you up to date on what's going on. In the meantime, keep feeding us information on how we can improve. Drop us a line through a comment on this blog or via our e-mail at feedback@uncharted.net . We look forward to hearing more from you, just as you likely look forward to hearing less from us.

Saturday, October 31, 2009

Uncharted Heads to Columbia

It’s a place with an impressive pedigree. It’s a home to Nobel laureates Theodore Roosevelt, Milton Freedman and Enrico Fermi; admitted spies Whittaker Chambers and Harry Dexter White; the moguls Warren Buffet and David O. Selznick. It brought us Isaac Asimov, author of I, Robot, and Paul Gallico, author of The Poseidon Adventure. It brought us the likes of Upton Sinclair and Art Garfunkel, William “The Princess Bride” Goldman and Benjamin “Not that Spock” Spock. And, in 1984, it brought the world a shushing, ghostly librarian and Drs. Egon Spangler, Ray Stantz and Peter Venkman, who has PhDs in psychology and parapsychology.

It’s New York City’s storied Columbia University. And this Monday, Uncharted’s own Alan Murray, our benevolent founder and despot, will walk the same granite stairways and gaze upon the same verdant greenswards as these famous folk.

He is, despite his eastern upbringing – he’s a Pennsylvania native – a little flummoxed. “I’m hoping they all think I'm the CEO of Uncharted the video game,” he says. “That way, maybe more than 30 people will show up, only to be disappointed to find out I am a bum.”

The “they” of whom he speaks are high school students and their advisors; the “what” is the Columbia Scholastic Press Association’s annual fall conference where, this year, presenters representing the fields of digital media, media law, newspaper and magazine journalism, photography, social media and Internet production and others will offer 98 presentations to students hoping to improve their skills in communication and make their high school and private school publications the envy of the universe.

Alan is one of those to whom the students will flock to partake of wisdom. On Monday, Nov. 2, he’ll present on “Geo-Social Media for an Uncharted Era.” He’ll focus on how students (and business) can communicate more effectively and work as teams to save money and time producing web publications. A full description of Alan’s presentation is available here.

“I’m really excited to be teaching this fall,” Alan says. “I spent most of my high school years attending conferences like this one. These events aren't possible without the many qualified professionals who donate their talent and time to make the event a success. It's nice to be able to do what others did for me when I was a student.”

The conference is among the most venerable student journalism conferences held in the United States. It’s sponsored by the Columbia Scholastic Press Association, which was founded in 1925 and formed to “unite student editors and faculty advisers working with them to produce student newspapers, magazines, yearbooks and online media,” according to the association’s Web site. (The online stuff, obviously, came a bit later than 1925.) Students from all over the United States and from overseas attend the conference as part of the education in communications, journalism, web production, photography, and writing.

Other presenters this year will teach students how to write effective editorials, take prize-winning photos, produce video for Internet delivery, explore the ins and outs of how social media can help them strengthen their publications and, from Alan, learn how to use inexpensive or free digital tools to enhance their publicaton’s presence on the web.

We at Uncharted, obviously, wish Alan the best of luck. And Alan, if you see any ghosts, be sure to follow Dr. Stantz’ advice:

Thursday, October 29, 2009

Not Quite Camp Wiconda, but Close. Mr. Sta-Puft is There

What better way to celebrate the entry of fall into Idaho than with a spring story from Uncharted. And, argh, yes, that is a play on words, because not only were these photos of Cress Creek taken in spring, but Cress Creek itself is a spring. I am prepared to be pumelled for the play on words. Go ahead. Do your worst.

But read the story. Cress Creek is such a fun place to take your kids on a hike especially, if they're like mine, they're hyperactive, a bit overstimulated at school and determined that this hike will be completed on schedule. Race up the trail, hesitate only a nanosecond at the crossroads, then race up the hill, over the bridges, down the hills, over the flatlands and to the precipice where they gawk at the Snake River below. Odd thing is if I want them to walk through a Home Depot for fifteen minutes, they're all tired.

I never get tired of going to Cress Creek. It's kind of fun to wander into this little Eden on the Snake River Canyon, parched in summer except for this little green gully where geothermically-heated spring water keeps things green. And then there are the remnants of the Sta-Puft Marshmallow Man, resplendent on one of the rocks overshadowing the trail. The goo is actually ash and pumice spewed out by the Menan Buttes 18 miles to the northwest, but  . .  . why am I telling you this? Go read the story. Now.

Monday, October 12, 2009

Yapping About Uncharted Online

Good Monday morning fellow explorers! Its an exciting day for all of us in the Uncharted community since Aaron is installing some great new functionality on our Explorer accounts! It will allow us to keep in touch with each other and stay appraised of new adventures with ease.

Several of you (explorers and staff) were quick to observe that if someone sent you a message on Uncharted, commented on your story, or someone requested to be your friend, you probably wouldn't know it unless you happened to log in to Uncharted. Those days are almost gone!



Thanks to all the hard work from our programmers, designer and technical staff, we just finished beta-testing this new functionality and it is working great! That means Aaron will be installing the new functionality on the Uncharted website today, which may cause a few hiccups throughout the day today (server reboots). By the end of the week your Explorer account will have notifications enabled. That means anytime someone sends you a message, posts a comment on your content, invites you to be a friend, Uncharted posts a new feature story, or if one of your friends posts new content, you will receive a notification message in your e-mail. You can also edit your profile to enable or disable any of those notification functions based on your own preferences.

We're working on getting the same notification process that works for stories to also work for photosets and will spread the word once that is installed.

You also may have noticed the additional "share" button with an orange "+" sign on the upper-right corner of stories. This allows you to easily post a story (including your own) on Facebook, Twitter, Digg or a number of other outlets.

Our staff really appreciated all the input we received from beta-testing last year and subsequent feedback over the many months of continued development. We hope these new capabilities help all of us stay in better touch with our adventurous friends across the world. So feel free to check it out, test it out, and yap away!

The image on this posting shows the new options enabled on your Explorer profile for receiving notifications.

If you notice any problems, as always, please feel free so send us feedback at our feedback e-mail address: feedback@uncharted.net

Monday, September 7, 2009

Time of the Spud

We're still here at Uncharted, limping along a little bit as we wrestle with server issues. Until the issues are resolved -- and we hope they will be soon -- our updates are going to be a little sparse. Trust me, we've got enough material to update the site twice a month for at least a year, so there's no shortage of material. Right now, it's just a shortage of server space.

So to entertain the troops, we've dusted off an oldie but a goodie: Shelley Spud Days, in which hapless folks play a tug-o-war over a huge pit of mashed potatoes and otherwise celebrate everything there is to know about the Idaho potato. Here's the story. Hope you enjoy it.

Friday, August 28, 2009

Burden of Progress, or Attack of the Mushroom People

Well, it finally happened. Between the community of Explorers and staff, the data uploaded to Uncharted pushed our server to its limits and required our staff to streamline data storage. There's nothing that makes a web media operative go more crazy than going to his own site and suddenly realizing something has gone wrong! "Why is the site acting up? Have evil Mushroom People invaded our server and attacked it from within?" That was our story this morning. Who are these Mushroom People and why are they attacking us?

This was quite the headache for our team to figure out. Growth is usually welcome, but it does come with a price. All things considered, however, it is a good problem to have. It wasn't very long ago that Uncharted didn't even have an operating website. We only dreamed of such a thing. And even when it was launched, we weren't sure we'd ever get to this point, but here we are. A problem? Yes. A headache? Yes. But a good problem to have? Also yes.

Despite the headache and the fact that our technical gurus and leadership were under the gun to resolve the problem, once our team got together we had a plan of action within 30 minutes, and the site was brought back online within 2 hours. Not bad for a startup, eh? What a team!

And what was the solution? Well, since the Mushroom People are probably watching, we could tell you, but then we'd have to kill you...

Happy Adventures,
GeoJoe